1) Game Experience: High
2) Game Value: High
3) Quiche’s Recommendation: Beam me up!
My review guidelines are here.
Character Beaming has to be the greatest invention since…LEGO. Sick Bricks, the toy, wants to be LEGO. Put pieces together to make something. Sick Bricks has more hip, more South-Park-ish characters like a guy who farts. It wants to be LEGO, the conglomerate media monster, too. Like LEGO, it has toys, a show, and a video game. The best part about Sick Bricks the game is that it has Character Beaming.
What is Character Beaming?
Buy a real Sick Bricks characters toy from your local store. Again, these are real toys from the store where you actually have to walk in and talk to someone. Not digital. So, you buy the toy, take a picture of the toy, and then beam it to unlock it in the game. Cool stuff!
I’m not personally going to buy Sick Bricks toys just to try this out. I’ve read it doesn’t work as well as it should, but the concept is cool. Take something real and it becomes digital. Cool for gamers, and potentially great for the Sick Bricks empire.
The biggest drawback of Sick Bricks is that it’s a free-to-play. That means, you have to stop at some point, or you have to pay real money. Meters and stuff like that. Some characters you need to buy, digitally or physically. In other words, annoying.
The game itself is well-made…for an F2P. Voice Talent are top notch for a mobile F2P. The bricks break and explode very lovingly. Dungeons are procedural and the dungeon crawling action ain’t all that bad. Enough missions and perks and surprises to keep it interesting but you come to a stop. It’s an F2P.
Some of these LEGO games are not fully free, but they play well. They’re loss leaders. Ads for the movies and shows and toys. Play the game, get name recognition with characters like Chima or Star Wars or Ninjago, and your kids flock to them at the store.
Sick Bricks is a good solid F2P game, but it didn’t have to be F2P. I don’t know if it’s better to buy the toys and beam, or just simply pay money to unlock digitally; but the game needs to focus on marketing above all else if it wants to build its bricks up to LEGO heaven.