Beyond: Two Souls – interactive or passive?

By | October 24, 2013

Beyond: Two Souls looks good, and it has good acting, and it really wants to be an interactive movie, but I have a difficult time calling something a movie when it’s $60 and like ten hours long.  This is a passive game.  I want it to be more than that, but it’s not a breakthrough piece.

There are several walkthroughs and all the endings showing up on YouTube, so you could probably cut several different two-hour movies from all the footage online.  That might be a more rewarding experience than actually “playing” this game.

It doesn’t seem all bad, though.  The parts where you control Aiden – the supernatural soul of the two souls – seem pretty interesting.  Being able to possess people and make them do what you want – now, that is a good game concept.  Not sure if one already exists.

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