Remember The Oregon Trail on the Apple II? An epic game of survival on the deadly road west. One tough game, even for the nimble fingers of an eight-year-old. I mean, shooting deer with buckshot?
Okay, you may not have played old-school OT, but that’s what Yore VR reminds me of. There’s even a deer, though it seems more friendly…and slow. Technology-wise, it’s like Model T versus Tesla, but the basic premise is similar.
In Yore VR, you are a commoner in Medieval Europe, probably England. In this open world simulation, you hunt, gather, and make things – basically, you have to work. Nothing new, right?
Well, the big sell here is that it’s all Virtual Reality. Yep, strap on those goggles and you’re actually there in that forest, minus the fresh air and plus the possibility of puking every time you turn your head.
After No Man’s Sky, I’m very wary of games that sound too good to be…good. Yore VR has that smell, but still very excited regardless. Seriously, this is Star Trek holodeck stuff…or at least the Apple II version of it.
Check out the trailer, screenshots, the press release, and get Yoring!
Yore VR Defines Gameplay Systems, Adds Features Prior to Early Access Launch
Added two gameplay modes, NPCs and difficulty level in advance of launch
October 17, 2016- The developers behind Yore VR, a new title coming soon to Steam Early Access, have improved features and added two gameplay modes ahead of launch. The changes were made following feedback from a strong core community of gamers.
Building on the existing structure of Yore VR, the new additions provide players with richer experiences and challenges. The three options for movement systems will enhance travel around the open world as players work to unlock weapons and resources needed for Blacksmithing and crafting.
Key Features Include:
Open World Design – A welcoming world, just under 1km x 1km, filled with beautiful trees chirping birds, beautiful deer, a river, lake and waterfalls awaits the player with a settlement situation in the center.
Blacksmithing – Semi-Realistic blacksmithing sim, with ingots to forge, heat up and hammer away. For launch, swords will be the only item that can be crafted however the type of sword that is made will be based on a player’s blacksmithing skill. This is calculated based on the quality of the ingot produced at the smelter as well as the accuracy of hammer strikes, the average temperature of each strike over the course of the blacksmithing process and perhaps the velocity of the strikes themselves.
Practice Forge – There will be 44 different components, blades, hilts, crossguards and pommels with thousands of possible crafting combinations. Components will be organized into 4-5 tiers from poor to epic, with poor being a run of the mill blade and components and epic being, well bloody epic.
Player progression and town building – Weapons and buildings can be unlocked by gathering resources and gold in whatever order the player decides. Once unlocked, buildings (such as the pub) can be upgraded over time, adding new features and benefits.
Ironbelly Studios Inc. is a creative and technical service partner that has worked with over 300 independent studios since their founding in 2009. TectonicVR is a small studio established in 2016, with Yore VR being their first title.