Total War: Warhammer — Dwarves and Vampires? This ain’t your daddy’s Total War

By | May 26, 2016

Total War has come a long way from the days of 2D samurai hacking away at Buddhist monks.  With the launch of Total War: Warhammer, we have Trolls hacking away at Steam Tanks.

Ultimately it’s the same Total War game, but with Warhammer factions and units.  The trailer for it shows battles unlike anything we’ve seen in the Total War series: an eclectic collections of fantasy, horror and sci-fiction.

Get the game on Amazon using this link:

The four playable factions to start are the Empire, the Greenskins, the Dwarfs and the Vampire Counts.  A fifth, Chaos, is available for early buyers.

The map is expansive and diverse.  Each faction’s home is unique, from the wastes to the badlands to the great ocean and beyond.  Diversity is the theme as each factions features several different unique units.  Gone are the days of Spear Militia battling it out with Spear Milita.  Nope, we have dragons vs giants, more like Heroes of Might and Magic.

Total War had been based on real history until now, which was one of its draws.  Why are they deviating?  Are they selling out?  Not at all.  It’s a business, first of all.  And this game looks unique.  Not just some lame tie-in to something else.  They need to do more of this, using other games as well.

Of course, they need to keep the faithful and continue to offer more historical titles.  For example, a full world Total War from Antiquity to the Renaissance, including not only Europe, but all of Asia.  That would be an insane game.

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