The most interesting thing about Armikrog is not that it’s clay animation or that it raised almost a million dollars last year on Kickstarter — it’s the fan-buzz it’s already getting even though the game won’t be out until next year. Check out the fan page and the fan art. There are also numerous interview videos of its developers. The point-and-clicker is definitely niche, but that niche is pumped-up.
The game is unique. It’s really clay animation. Not digital animation that looks like clay animation. It’s actually old-school Gumby/Wallace&Grommit/David&Goliath clay animation. That’s impressive, and probably time-consuming. Based on the trailer, the game has some imaginative art design and easy-to-play but challenging puzzle-solver action.
So, it looks like a winner and based on the success of The Neverhood, Armikrog might end up more than just niche, and perhaps the fan hype isn’t that big of a surprise after all.
Armikrog will be out on Windows, OS X, Linus, Wii U and PS4 next year.