I’m not an art expert, but Ubisoft’s new RPG, Child of Light, is about art. The new trailer is a two-minute side-scrolling tour of Lemuria in all its water-color-ish splendor. The landscape, especially the trees, reminds me of Asian art. The grammar in the opening line also reminds me of things Far East (“more bigger”), but it’s all part of the surreal fun.
The game is a coming-of-age story about a Victorian-era girl who finds herself in a fantasy world, and on a quest to save it from the Black Queen who has stolen its sun, moon and stars. The pink-haired heroine, Aurora, flies and swims in the mythical 2D world finding items and growing older, and other things RPG characters do. She’s also got the RPG-stock sidekick, a blue glowing tinkerbell type helper, who aids her in her quest, including battles perhaps. But the trailer doesn’t show battles. It’s about Lemuria and the game’s main selling point, the art. And the art – with all its layers, shadows, and weirdness – is quite an accomplishment from the developers, Ubisoft Montreal, famous for its Assassin’s Creed franchise.
The game is out April 30: available for download on Xbox LIVE for the Xbox® 360 and Xbox® One, the PlayStation Network for the PlayStation® 3 and PlayStation® 4, the eShop from Nintendo for the Wii U, Uplay and Steam for PC.