Blizzard’s Heroes of the Storm looks like a MOBA that more than hardcore players can love.
I hate MOBA. Maybe that’s a little harsh. I dislike MOBA very strongly. I’ve devoted some of my valuable gaming hours to Dota 2 and League of Legends, but eventually, those hours ended up in other pastures. I like to think I have pretty thick skin and can take a lot of crap about my sexuality, race, age, mother, size of my body parts, et al. But MOBA communities are the most toxic by far.
I usually stay away, but it looks like Blizzard’s taken some steps to bring the chill to teamwork. First of all, it’s team leveling. Doesn’t matter your role or which hero you play, you level up the same. Less pressure. The games are also a lot shorter. About 20 minutes. Hopefully, that’ll reduce the hostility. There’s probably no panacea to the toxicity, but Blizzard, at least, is taking a stab at it.